Player Guide
Current Redmoon Fantasy systems, hotkeys, travel, and progression notes.
Current Server Guide
Redmoon Fantasy runs a level 10,000 browser beta with rebuilt saving, stacking, travel, monster drops, skills, support tools, and account services. This page reflects the current server rules; the in-game message board still includes the original RedMoon manual for deeper background and reference.
Leveling
- Maximum level is 10,000.
- Players level one level at a time after reaching the required next-level EXP.
- Every 1,000 levels grants a new overhead badge, ending with the 10,000 max-level badge.
- Use the Map Levels page for the current progression route from Street 2 through Event Maps.
- At level 10,000, players can keep earning EXP for Sunset upgrades but cannot gain more levels.
- Level requirements rise smoothly from 9,900 to 10,000, with the final levels taking progressively longer.
Stats
- Strength: sword damage, sword skills, and carrying weight.
- Dexterity: bow and gun damage, ranged skills, and stamina.
- Spirit: magic skill damage.
- Power: reduces incoming monster damage.
- New characters start with 10 Strength, 10 Spirit, 10 Dexterity, and 10 Power.
Skills
- Skills appear automatically when requirements are met.
- Weapon-required skills stay visible but cannot be used without the correct weapon.
- Bow skills require a bow. Lavita can equip wands, but wands only support her magic and passive skills.
- Damage skills are tuned to hit valid monsters inside the intended visible range.
- Most spells consume 10 percent of MP. Special skills consume the purple D bar.
Hotkeys
- Ctrl + 1-9: quick bar, food, and drink slots.
- Ctrl + Q W E R T Y U I O: skill selection shortcuts.
- Enter: open chat.
- Shortcut Key Mode in Setup is available to all players.
Chat
- Shout: visible to players on the same map.
- To: private message to a named player.
- Group: group chat.
- Army: army-only chat.
- Global: visible server-wide.
- Alliance: alliance army chat.
Groups
- Groups can hold up to 10 players.
- Members on the same active canvas receive the normal finalized shared reward.
- Active remote members on hostile monster maps receive 5%; safe-area, inactive, and offline members receive none.
- Companion EXP is always personal and is never shared through a group.
- Group members can stay on different maps while keeping group chat active.
- The Group tab shows member map, level, HP/MP, and online status.
- Rally/Teleport to Member lands at that map's safe entrance when level requirements are met.
- Rare Unique and Sunset drops can ping group chat.
Items
- Duplicate items stack in inventory, quick bar, bank, shared bank, and army bank.
- Right-click stacked inventory items to split a quantity.
- Equipment slots only hold one equipped item.
- Tau and gold stack into the character currency fields immediately.
- Ground items remain for 5 minutes.
Custom Items
- Protection, Unique 6 / 196, grants the combined booster package for 10 minutes.
- Durability, Unique 6 / 200, is the Unique Trader currency.
- Honor is retired. Former red and blue skills now unlock together in level order.
- Stars and Stockings are retained only as harmless legacy items and no longer drop.
- Fresh Breeze movement and Psycho Kinesis pickup are granted to all characters.
Sunsets
- Sunsets use six tiers and four named stat rolls; every point grants 1,000 to its matching stat.
- Sunset weapons and gear use the same rising tier curve: weapons scale attack and armor scales defense.
- Upgrade NPCs are available in Downtown 1 and Freedom Village safe zones.
- Upgrading can add a stat, advance the stage, or break the item.
- Paramount is the level-10,000 final tier, forged only from the matching Superior item.
- Paramount items cannot drop or be purchased from traders.
Travel
- Green aura teleporters are used for Himalayan and School dungeon progression.
- Downtown 4 Haliport routes to Dokdo, Sahara, and Himalayas.
- Himalayan Dungeon 4 routes to Spaceship. Spaceship routes to Downtown 1 or Freedom Village.
- The Stuck button prompts twice, then returns players to Street 2 at X 162, Y 50.
- Deaths in Sahara maps return players to Downtown 1 hospital instead of higher-level hospitals.
- Hospitals revive players near the closest working hospital.
Banking
- Bank NPCs share the same personal bank across maps.
- Bank storage supports multiple personal tabs.
- The Shared tab is account-wide for the same GameID/BillID and appears at the top right of the bank.
- Army halls include army storage for army members.
- Item stacking is active in bank, shared bank, and army bank storage.
Army System
- Army creation requires level 800.
- Commanders can create and manage armies through the Army Computer.
- Army Hall Managers route members to owned halls and HQ where available.
- Army halls and HQ are connected through the current map/event system.
Supporter QOL
- Auto Loot requires an active paid supporter entitlement.
- Auto Loot can filter by item family, with separate Unique and Sunset toggles.
- Unique and Sunset auto-pickups display a system message.
- Most Setup QOL toggles require an active subscription.
- Shortcut Key Mode remains free for all players.
Trusted Devices
- A player may approve up to 10 trusted devices per account.
- The account chooser can sign in without retyping credentials on an approved device.
- An unrecognized device or network returns to the normal username/password login.
- If the chosen character is already online, the game asks before replacing the older session.
Message Board
- The in-game message board opens the current guide first.
- The original RedMoon manual remains available inside the same guide window.
- When original manual wording describes retired systems, the current server guide takes priority.
Fast Links
Bug Reports
When reporting a bug, include the character name, location name, X/Y if possible, item or skill name, what you expected, and what happened. That makes fixes much faster.

