Custom Items
Updated item rules, custom gear, Sunset stages, and current unique mechanics.
Current Custom Item Rules
This page reflects the current beta item system. Broken placeholder uniques were removed from normal play, drops were tightened, special items now have clearer roles, and premium Auto Loot can filter Unique and Sunset pickups separately.
Protection
- Item: Unique 6 / 196
- Rare drop available throughout the game.
- Double-clicking grants the combined booster package for 10 minutes.
- The timer persists through map changes.
Durability
- Item: Unique 6 / 200
- Stacks in inventory, quick bar, personal bank, shared bank, and army bank.
- Used as the currency for the Unique Trader on map 73.
- Can drop more often than most other unique items.
Permanent Perks
- Fresh Breeze movement is granted to all characters.
- Psycho Kinesis remote pickup is granted to all characters.
- Stars lower Fame/Honor by 100.
- Stockings raise Fame/Honor by 100.
Stacking Rules
- Duplicate items stack in inventory, quick bar, personal bank, shared bank, and army bank.
- Character equipment slots only hold one equipped item.
- Right-click stacked inventory items to split a quantity into another slot.
- Upgraded Sunsets are unique and should not stack after they gain stats.
- Ground items remain for 5 minutes.
Protection Booster Package
Protection activates the following big booster effects together for 10 minutes:
- Quickyne Big
- Protyne M Big
- Aryne Big
- Adrenalyne Big
- Moradyne Big
- Dextyne Big
- Anubyne Big
- Protyne P Big
- Visyne Big
- Toxyne Big
- Couradyne Big
- Carbodyne Big
Fantasy Endgame Set
These custom items equip into proper character slots. Wearing the full set activates the Fantasy set effect and golden character aura.
| Current Name | Slot |
|---|---|
| Fantasy Boots | Boots |
| Fantasy Helmet | Helmet |
| Redmoon Leggings | Pants |
| Fantasy Platebody | Armor |
| Fantasy Gloves | Gloves |
| Fantasy Belt | Belt |
| Fantasy Shield | Shield |
Sunset Gear
Sunsets are the main long-term upgrade chase. Upgrade NPCs can add one random stat point, advance the stage, or break the item. Higher stats and higher stages carry more risk. The four stat values are displayed in Strength, Spirit, Dexterity, and Power order.
| Stage | Level Range | Example Name | Base Display |
|---|---|---|---|
| Stage 1 | 0-1,999 | Nauthiz | 1[0-0-0-0] |
| Stage 2 | 2,000-3,999 | Upgraded Nauthiz | 2[0-0-0-0] |
| Stage 3 | 4,000-5,999 | Enhanced Nauthiz | 3[0-0-0-0] |
| Stage 4 | 6,000-7,999 | Augmented Nauthiz | 4[0-0-0-0] |
| Stage 5 | 8,000-10,000 | Superior Nauthiz | 5[0-0-0-0] |
Drop Flow
Regular weapons, gear, accessories, food, MP drinks, gold, and tau are weighted by map progression. Unique and Sunset drops are intentionally rarer, with better chances in harder maps. Protection and Durability remain available throughout the game but are still controlled by drop tuning.

